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53 Game Reviews

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Cheat!

If you win a level with your vehicle damaged, pay for the the damage and then carry on paying, even though it says it costs 0. You'll carry on paying what you paid for the damage, but when it gets to 0 it starts giving you money instead of paying it!

Good game!

This is so good! I made 3 at 1 time and a head with guns surrounding it! Nice work! (I gave u 3 for style because I think dress-up games r too common)

Great Job!

To the guy below me, you can make your own levels. Just type 'editor' into the box on the main screen. Oh, and this game is great. I never played the origional warp forest, but I didn't know what I was missing out on! Great job with the game and editor!

Funny!

Hold down any key that does someting, and It'll repeat the start of that move untill you release the key. Holding down B makes him repeatedly open and close his mouth super fast!

Wow...

This is the most touching, brilliant game I've ever played on NG, and a lot better than a few on the PS2 console! This is amazing, 10/10

Needs online!

My god, this is amazing! I thought this would be a crappy game, but it is amazing! I reccomend making the bot fully customisable, (colours, parts, etc.) and putting the game online and letting you fight other players! It would be excellent! (city music was annoying tho, thanks for the mute button!)

Cool game!

Haha! I got 78! It said the same as the last guy, 'Wow, you are an amazing trampolinist'. A little tip. Just hold up and repeatedly press z! Hold down to avoid birds or restore energy!
Anyway, great game, keep it up!

Good, but....

Why doesn't he fly forwards towards the background? Its open, theres nothing stopping him! Anyway good game, but i've seen the concept before. still good though!

Sweet, here my animation! (paste it in flash)

// MADE WITH STICK ANIMATOR V2.0 BY NAMZORG
// Compatible with Flash MX and higher
// Stage width : 300
// Stage height : 300
// Frames per second : 12
var myAnimation = [
12,
[[201.6,155.1],[201.6,155.1],[201.6,155.1],[201.6,155.1],[2
01.6,155.1],[201.6,155.1],[201.6,155.1],[201.6,155.1],[201.6
,155.1],[201.6,155.1]],
[[202,125],[202,125],[202,125],[202,125],[202,125],[202,125
],[202,125],[202,125],[202,125],[202,125]],
[[202,138],[202,138],[202,138],[202,138],[202,138],[202,138
],[202,138],[202,138],[202,138],[202,138]],
[[185,138],[185,138],[185,139],[185,139],[185,139],[185,139
],[185,139],[187,130],[187,130],[185,138]],
[[171,128],[171,128],[174,126],[174,126],[174,126],[174,126
],[174,126],[172,123],[170,133],[171,128]],
[[219,137],[219,137],[218,132],[218,142],[218,142],[218,142
],[219,136],[217,146],[217,146],[217,146]],
[[233,146],[233,146],[230,144],[235,139],[234,135],[234,135
],[231,148],[234,150],[234,150],[234,150]],
[[189,176],[189,176],[189,176],[189,176],[189,176],[189,176
],[189,176],[189,176],[189,176],[189,176]],
[[181,199],[181,199],[181,199],[181,199],[181,199],[181,199
],[181,199],[181,199],[181,199],[181,199]],
[[214,175],[214,175],[214,175],[214,175],[214,175],[214,175
],[214,175],[214,175],[214,175],[214,175]],
[[221,198],[221,198],[221,198],[221,198],[221,198],[221,198
],[221,198],[221,198],[221,198],[221,198]]
];
var currentFrame = 0;
var lastFrame = 9;
this.createEmptyMovieClip("Head",1);
with(this.Head){
var a, rad;
lineStyle(0);
beginFill(0x000000,100);
moveTo(0,-6.5);
for(a = 0; a<= 360; a++){
rad = (a*Math.PI)/180;
lineTo(Math.cos(rad)*6.5,-6.5+Math.sin(rad)*6.5);
} endFill();
}
this.onEnterFrame = function ()
{
clear();
lineStyle(5,0x000000,100);
if(++currentFrame > lastFrame)
currentFrame = 0;
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[3][currentFrame][0],myAnimation[3][curre
ntFrame][1]);
lineTo(myAnimation[4][currentFrame][0],myAnimation[4][curre
ntFrame][1]);
lineTo(myAnimation[5][currentFrame][0],myAnimation[5][curre
ntFrame][1]);
moveTo(myAnimation[3][currentFrame][0],myAnimation[3][curre
ntFrame][1]);
lineTo(myAnimation[6][currentFrame][0],myAnimation[6][curre
ntFrame][1]);
lineTo(myAnimation[7][currentFrame][0],myAnimation[7][curre
ntFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[8][currentFrame][0],myAnimation[8][curre
ntFrame][1]);
lineTo(myAnimation[9][currentFrame][0],myAnimation[9][curre
ntFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[10][currentFrame][0],myAnimation[10][cur
rentFrame][1]);
lineTo(myAnimation[11][currentFrame][0],myAnimation[11][cur
rentFrame][1]);
Head._x = myAnimation[3][currentFrame][0];
Head._y = myAnimation[3][currentFrame][1];
var dx = myAnimation[3][currentFrame][0] - myAnimation[2][currentFrame][0];
var dy = myAnimation[3][currentFrame][1] - myAnimation[2][currentFrame][1];
var d = Math.sqrt(dx*dx+dy*dy);
Head._rotation = (Math.atan2(dy,dx)*180/Math.PI)-90;
Head._xscale = Head._yscale = (d/13)*100;
};

Great!

I've been playing this for hours trying to get past the second boss, not the helicopter, the big FBI robot! It's goddamned hard, but a great game! I've got a friend who has the console version, and me and him highly reccomend buying it! It's ace!

Hi guys! If ure a Newgrounds fan, good 4 u! if ure not, WHY THE HELL ARE U READING THIS CRAP!!!

Damon Audsley @Destructomat

Age 30, Male

Horbury Highschoool

In my house

Joined on 11/18/05

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