Sweet, here my animation! (paste it in flash)
// MADE WITH STICK ANIMATOR V2.0 BY NAMZORG
// Compatible with Flash MX and higher
// Stage width : 300
// Stage height : 300
// Frames per second : 12
var myAnimation = [
12,
[[201.6,155.1],[201.6,155.1],[201.6,155.1],[201.6,155.1],[2
01.6,155.1],[201.6,155.1],[201.6,155.1],[201.6,155.1],[201.6
,155.1],[201.6,155.1]],
[[202,125],[202,125],[202,125],[202,125],[202,125],[202,125
],[202,125],[202,125],[202,125],[202,125]],
[[202,138],[202,138],[202,138],[202,138],[202,138],[202,138
],[202,138],[202,138],[202,138],[202,138]],
[[185,138],[185,138],[185,139],[185,139],[185,139],[185,139
],[185,139],[187,130],[187,130],[185,138]],
[[171,128],[171,128],[174,126],[174,126],[174,126],[174,126
],[174,126],[172,123],[170,133],[171,128]],
[[219,137],[219,137],[218,132],[218,142],[218,142],[218,142
],[219,136],[217,146],[217,146],[217,146]],
[[233,146],[233,146],[230,144],[235,139],[234,135],[234,135
],[231,148],[234,150],[234,150],[234,150]],
[[189,176],[189,176],[189,176],[189,176],[189,176],[189,176
],[189,176],[189,176],[189,176],[189,176]],
[[181,199],[181,199],[181,199],[181,199],[181,199],[181,199
],[181,199],[181,199],[181,199],[181,199]],
[[214,175],[214,175],[214,175],[214,175],[214,175],[214,175
],[214,175],[214,175],[214,175],[214,175]],
[[221,198],[221,198],[221,198],[221,198],[221,198],[221,198
],[221,198],[221,198],[221,198],[221,198]]
];
var currentFrame = 0;
var lastFrame = 9;
this.createEmptyMovieClip("Head",1);
with(this.Head){
var a, rad;
lineStyle(0);
beginFill(0x000000,100);
moveTo(0,-6.5);
for(a = 0; a<= 360; a++){
rad = (a*Math.PI)/180;
lineTo(Math.cos(rad)*6.5,-6.5+Math.sin(rad)*6.5);
} endFill();
}
this.onEnterFrame = function ()
{
clear();
lineStyle(5,0x000000,100);
if(++currentFrame > lastFrame)
currentFrame = 0;
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[3][currentFrame][0],myAnimation[3][curre
ntFrame][1]);
lineTo(myAnimation[4][currentFrame][0],myAnimation[4][curre
ntFrame][1]);
lineTo(myAnimation[5][currentFrame][0],myAnimation[5][curre
ntFrame][1]);
moveTo(myAnimation[3][currentFrame][0],myAnimation[3][curre
ntFrame][1]);
lineTo(myAnimation[6][currentFrame][0],myAnimation[6][curre
ntFrame][1]);
lineTo(myAnimation[7][currentFrame][0],myAnimation[7][curre
ntFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[8][currentFrame][0],myAnimation[8][curre
ntFrame][1]);
lineTo(myAnimation[9][currentFrame][0],myAnimation[9][curre
ntFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][curre
ntFrame][1]);
lineTo(myAnimation[10][currentFrame][0],myAnimation[10][cur
rentFrame][1]);
lineTo(myAnimation[11][currentFrame][0],myAnimation[11][cur
rentFrame][1]);
Head._x = myAnimation[3][currentFrame][0];
Head._y = myAnimation[3][currentFrame][1];
var dx = myAnimation[3][currentFrame][0] - myAnimation[2][currentFrame][0];
var dy = myAnimation[3][currentFrame][1] - myAnimation[2][currentFrame][1];
var d = Math.sqrt(dx*dx+dy*dy);
Head._rotation = (Math.atan2(dy,dx)*180/Math.PI)-90;
Head._xscale = Head._yscale = (d/13)*100;
};